Last updated 9th December 2005

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bomber command

The Night War Over the Reich, 1942-1945

"We all love him; he's so bloody inhuman."

- A 5 Group squadron commander on Sir Arthur 'Bomber' Harris

Lancaster bomberBOMBER COMMAND is a game of the night war in the skies over the Reich in World War II.

The game models the great RAF bombing raids against the heart of Germany and the defence of the German night fighter arm.

Based on a brand new air combat system, Bomber Command will detail the tactics of night fighting, including the Kammhuber Line, Himmelbett zones, Wild Boar and Tame Boar, and the development of new air intercept radars. The evolution of night bombing will be modelled, including the development of electronic navigation aids and master bombers.

Bomber Command is currently in the preliminary stages of design and development. It will be designed by Lee Brimmicombe-Wood.

All questions and enquiries should be directed to the designer Lee Brimmicombe-Wood at: lee @ damfine . demon . co . uk (Note that spaces have been added to this address to protect against web spiders and other malware. Delete these before mailing.)

Bomber Command copyright © Lee Brimmicombe-Wood, 2004-2005. All rights reserved.